Portfolio

F Krzon

ProjectContextDate
Eiyuushi OPMayor Project, B.A.March 2024
Venora3rd Semester (Final Diploma Project)September 2023
Catborg Spider2nd Semester (Sculpting + Animation)March 2023
The Merch2nd Semester (BA Group Project)March 2023
Dexer ShützeProject PioneerSeptember 2022
Catborg Cat1st Semester (2D Principles)September 2022

Eiyuushi OP
~ 2023 ~

I Produced this teaser of an Anime Opening for my Mayor Project, the final Assignment of my Bachelor of Arts.
The Goal was to create cg that was as close as possible to it's 2D original.


In order to make the comaprison I had the Sky Background and Godess Character drawn for my by others. The Soundtrack was provided to my by the band Lack of Senses.
(Further Credits in the Video)


Venora
~ 2023 ~

Build for my final Diploma assignment at SAE Frankfurt Venora is a fictional Medieval Fantasy City build on a Hill.You can download a playable Version of the Game here (Size: 2,5GB):
(Credits in the Artstation Post or the Game)


Catborg | Spider
~ 2023 ~

Moddeled in 3Ds Max, Textured in Substance Painter, Rigged and Animated in Maya and finally rendered In Unreal Enigne 5, this Project extended throughout 2 Modules (Sculpting & Animation) of my second Semester at SAE.
In the first module I Sculpted the human bust (ZBrush) and moddeled the Robot (Rendered in Blender). In the second Module I animated, rigged and rendered it.


Project Pioneer | Dexer Shuetze
~ 2023 ~

During my First Semester at SAE I had the honor to work together part time with Talal Zacharias Koch, founder of Photon Drop Studios, who develops the amazing upcoming game Project Pioneer.I conzepted and modeled this Character for his game. Specialties of this Character was its texturing in ID-Maps, to enable changing the color scheme in-game. I also included this Concept in the charactersheet.More about Project Pioneer on their website


Catborg | Cat
~ 2022 ~


THE MERCH | live-action Game Trailer
~ 2022 ~

My Roles:
CG Credit Shot (1:45)
Casting
Location
Props
Screenplay

IMpressum

Hi, I'm Krzon. I graduated with a Diploma in Game Art & 3D Animation and a Bachelor of Arts at SAE Institute in Frankfurt, Germany.


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